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Interaction Design History Sp2024

Spring 2024 CCA IXDSN 3600

Interaction Design History Sp2024

Spring 2024 CCA IXDSN 3600

  • In The Beginning
    • Early Writing & Iconography
  • Industrial Age
    • Lovelace & Gilbreth
    • Manifestos!
    • Gestalt Principles & Fitts’s Law
  • Silicon Age
    • Mid-Century Innovations
    • Xerox Star
    • Lucy Suchman
  • Computer Age
    • Graphical User Interface
    • Pace Layers
    • DARPA
    • Design Systems
    • User Experience
  • Information Age
    • Web 2.0
    • iPod & iPhone
    • Accessibility
  • IXD Futures
    • Field Trips
    • Design Lecture Series – Scott & Curiosity
    • Futures Wheel
    • AI and UX Ethics
Web 2.0

Evolution of Web Interactivity

Lynn Lin April 6, 2024 0Comments

The web 2.0 era brought many key interactivity features and changed the way people interact with web applications. web 2.0’s new interactions include wikis, software applications, social networking, general user-generated…

Web 2.0

From Web 2.0 to Now: Unraveling the Evolution of Online Interactions

Ziqi Zhang April 5, 2024 0Comments

Around the year 2000, we were entering a world on the verge of change, a world that would define not just me, but how many other people interact online. Today,…

Design Systems

Freedom in interaction design

Dave Zheng April 3, 2024 0Comments

Firstly, I believe it might limit creativity. Overreliance on design systems and interaction patterns can lead to homogenization of design solutions. For instance, many third-party companies undertake commissions to develop…

User Experience

The reasons for changes in user design

Dave Zheng April 3, 2024 0Comments

Firstly, current web technology is advancing, capable of achieving techniques that were previously impossible. These technologies can improve user experience significantly. Moreover, with today’s technological advancements, virtually everyone can access…

Design Systems

Empowering Creativity: The Kinship Between Design Systems and User Experience Design

Hannah He April 3, 2024 0Comments

I believe design systems and interaction design patterns do not stifle creativity in interaction design. The rise of interactive technologies led to many responsive versions of different technologies. For example,…

Computer Age Design Systems

Design Systems and Pattern: Empowering tools to Creativity

Grace Cao April 3, 2024 0Comments

Rather than feeling like creativity has been stifled, having some level of framework and guidelines oftentimes enhances and empowers the delivering of designs. In Tidwell’s article, Common Ground, they suggested…

Computer Age User Experience

Web Design to the User-Centered Agency

Grace Cao April 3, 2024 0Comments

As the transition to more complex structures and features occurred on the construction of websites, the rising need of expertise in solving the large scale website’s emerging problems that were…

Design Systems

The Possibility of Design Systems and Interaction Patterns in Interaction Design

Lynn Lin April 2, 2024 0Comments

I personally don’t think there is a standard or correct answer to the question “Does the use of design systems and interaction design patterns stifle creativity in interaction design? standard…

User Experience

Navigating the Transition: From Web Design to UX Design

Lynn Lin April 1, 2024 0Comments

Although web design and UX design are both important processes in interaction design, there are differences between the two. The main difference is that UX design takes a more holistic…

Design Systems

Exploring Freedom in Frameworks: Deep Thoughts on Design Systems and Patterns

Ziqi Zhang March 31, 2024 0Comments

First off, being a student of interaction design, I had to lay down some basic definitions within my field for whether or not the design system and patterns of interaction…

User Experience

Art and Science in the Digital Age

Ziqi Zhang March 31, 2024 0Comments

All learning and practice had shown to me: web design is not the search for aesthetics at all but an art of attracting visitors by the use of visual expression…

DARPA

Roles and Responsibilities of Technological Innovation

Janette Olmiala March 27, 2024 0Comments

Allowing each sector to play a role in the invention, adaptation, and regulation of new technology is the most effective way to optimize responsible innovation. The government can be highly…

Computer Age Pace Layers

Pace Layers and how it relates to extending the lifecycle of Interaction Design Works

Grace Cao March 27, 2024 0Comments

This week’s reading was the first time I have heard about the concept of Pace Layers yet I found this concept pretty easy to understand because even in everyday life…

Pace Layers

How Pace Layers Shape Interaction Design

Janette Olmiala March 27, 2024 0Comments

By acknowledging the different speeds at which design elements evolve, designers can create consistent and adaptable user experiences. Pace layers represent design phases in interaction design. The foundation layer consists…

DARPA

Who should be responsible for developing new technologies?

Dave Zheng March 27, 2024 0Comments

I personally believe that the present should be responsible for inventing new technologies, but with the precondition that under the enhancement of such new technologies, we the people can all…

Pace Layers

The discussion on Pace Layering.

Dave Zheng March 27, 2024 0Comments

In this article, a structure is mentioned, which for me is like an ecological chain. In this ecology, if one link changes, all environments will undergo change. Just like the…

Graphic User Interface

Regarding changes in the graphical user interface

Dave Zheng March 27, 2024 0Comments

The changes in the graphical user interface (GUI) today encompass various aspects, such as the window menus and icons which have become more intuitive through recent modifications. For instance, the…

DLS Speaker - Curiosity

Unveiling Curiosity: Unlocking the Power Within and Beyond in User Research

Hannah He March 27, 2024 0Comments

In the seminar Curiosity Is Your Superpower meeting, I learned that curiosity about the world has many benefits. It will strengthen your relationship with others, decrease your anxiety and depression,…

DARPA

Balancing Innovation: The Case for Government Investment in R&D and Collaboration Across Sectors

Hannah He March 27, 2024 0Comments

The Government should invest in research and development through tax funding and grants to help with the invention of technology. While it is the starting point of technology, the Government…

Computer Age DARPA

Fostering the Future: A Collaborative Approach to Technological Innovation

Jiayi (Nicole) Xie March 26, 2024 0Comments

Various institutions, including governments, companies, and open-source communities, have weaved innovative threads into the tapestry of technological progression, each independently contributing to the rich pattern of progress. The fact that…

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Interaction Design History Sp2024

Spring 2024 CCA IXDSN 3600

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