IXD Futures

BayChi Presentation: Co-Designing the Thamien Ohlone Augmented Reality Tour

The BayChi presentation on Revealing Hidden Stories: Co-Designing the Thamien Ohlone Augmented Reality Tour was a fascinating exploration of how technology can be used to uncover and honour cultural narratives that are often overlooked. The session focused on the collaboration between designers and the Thamien Ohlone community to create an augmented reality (AR) tour that brings to life the historical and cultural significance of the Thamien Ohlone people in the Bay Area. What stood out was the emphasis on co-design, where the community played a central role in shaping the experience, ensuring authenticity and respect for their stories.

One of the key lessons I took away from this presentation was the importance of deeply involving communities in the design process, especially when dealing with cultural or historical content. Co-design fosters a sense of ownership and ensures that the resulting product accurately represents the voices and values of the people it is meant to serve. In my own IXD practice, this has inspired me to think more critically about how I involve stakeholders, not just as users but as collaborators who can guide and enrich the design process. This approach goes beyond usability—it focuses on creating meaningful, culturally sensitive experiences.

Field Trips: Student Exhibition at Geneva University of Art & Design

The exhibition at the Geneva University of Art & Design was an inspiring showcase of emerging talent, offering a blend of creativity, critical thinking, and experimentation. The students presented works across multiple mediums, from visual art to digital installations, reflecting contemporary themes such as identity, environmental concerns, and societal transformation. It was fascinating to see how they pushed the boundaries of traditional artistic expression by incorporating innovative technologies and interactive elements.

Another key perspective explored was the intersection between AI and art. Many of the pieces invited viewers to reflect on whether art created with AI holds the same emotional depth and authenticity as works made solely by humans. Some installations included real-time interactions, where algorithms responded to audience input, blurring the line between human creativity and machine agency. This approach not only introduced new ways of thinking but also sparked discussions about the future of art in a world increasingly shaped by digital tools.

Design and AI: Swissnex Field Trip

The Swissnex exhibition introduced to me a very interesting and different perspective of AI. There’s a lot of controversy regarding AI art, but it was very interesting to hear them validate its use. For example, the hours upon hours of prompting and generating to get the desired outcome, as well as the very innovative projects that are a byproduct of that: the fire on white background, the old sculptural-esque piece, and the videos of using AI in our daily lives.

While I do think that the field trip was a cool experience, my views on AI and art still remain the same (using AI artist). It is one thing to use it to help with a process (typically for ideation or consolidation of thoughts), but to create a piece entirely with AI is a whole other story. Generative images pose a lot of interesting questions, but calling it “art” is where I would personally draw the line.

The thought about Swissnex exhibition

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The exhibition, featuring work by students from the University of Art and Design Geneva, was held at Swissnex in San Francisco and provided a fascinating glimpse into the future of art, design and technology. The projects on display reflected a range of innovative approaches that combined traditional art practices with cutting-edge digital technologies, embodying a spirit of experimentation and interdisciplinary collaboration. I was intrigued by the projects and works on display, including the film produced using AI, which effectively embodied the future of the integration of art and technology. But I was also confused by the little game about submarines. I really couldn’t understand what it needed to say, and I couldn’t even play it.

However, the students’ work explored themes such as identity, sustainability, and the impact of technology on society. Some works delved into personal narratives and used multimedia installations or interactive formats to engage audiences in new ways. These projects challenged traditional art forms and used virtual reality, artificial intelligence, and other digital tools to push the boundaries of art while reflecting on the impact of these technologies.

Overall, the exhibition not only celebrated the students’ creativity, but also invited viewers to reflect on the changing relationship between technology and human experience. It emphasized the importance of interdisciplinary exchanges in shaping the future of art and design.

Field Trip: Exploring Creativity at an Exhibition of Works from the University of Art and Design Geneva

Visiting an exhibition of student work at the University of Art and Design Geneva was an inspiring experience. From experimental typography to interactive installations, the work on display reflected a wide variety of creativity. What stood out to me was the conceptual depth behind each project – the design outcomes were formed with a clear emphasis on research and critical thinking.

One installation in particular caught my eye, which utilized motion sensors to create an interactive light display. It’s not just about the technology – the project explores the relationship between human existence and environmental impact, making viewers think about how our actions affect the world around us.

There were also a number of works of very interesting degrees that drew one to think about the relationship between humans and AI today, and the benefits that AI can bring. I think the work about the flame is also very interesting, at first I thought it was just an ordinary photography, but after I understood it, I realized that it has a deeper meaning, which provokes me to think about AI.

All in all, this exhibition gave me a sense of the power of design to challenge convention and push boundaries. As a student of interaction design, seeing how other people solve design problems in innovative ways encourages me to keep experimenting and questioning traditional methods. It reminded me that design is not only about aesthetics, but also about creating meaningful experiences that resonate with people on a deeper level.

“Designing with Empathy: Lessons from the AR Tour”

Attending the BayCHI presentation on “Co-Designing the Thamien Ohlone Augmented Reality Tour” was a one-of-a-kind experience that helped me understand interaction design better. The emphasis on co-design with indigenous populations stood out to me. It was more than just producing an AR tour; it was also about collaborating with the Thamien Ohlone people to tell their own experiences.

This collaborative approach prompted me to reconsider how I could more completely engage people in the design process. I was also fascinated by the application of augmented reality. Instead than simply overlaying facts, it enabled narrative that brought the Ohlone people’s history to life, linking the past and the present. This got me thinking about how AR could be used in other educational or historical contexts, producing.

This presentation prompted me to reflect on my own work. I want to experiment with more ways to include augmented reality into my ideas, and I am motivated to think more carefully about the cultural and ethical implications of my designs. Most importantly, I will consider how to incorporate people into the design process in order to develop experiences that actually resonate with them.

Thoughts on the Swissnex exhibition

The exhibition at Swissnex, showcasing work from students at the Geneva University of Art & Design, is a fresh and engaging look at how AI and art can come together. The students have used AI in unexpected ways, creating everything from generative art pieces to interactive installations that challenge how we think about creativity. Although one of the projects featuring AI-generated movie scenes felt a bit unpolished, the other artworks far exceeded my expectations and opened up new perspectives on viewing art. It’s the kind of work that made me pause and think about what happens when AI steps into the role of co-creator.

The exhibition’s home at Swissnex feels like the perfect fit for these innovative projects. It’s a space that’s all about blending science, technology, and creativity, and this show captures that spirit. The variety of approaches on display—some exploring AI’s storytelling potential, others questioning its ethical challenges—sparks conversations about how AI is shaping the world around us. Ultimately, the exhibition paints a picture of a future where technology and art collaborate to open up new ways of seeing and creating.

Swissnex AI Exhibition

The Genova exhibition was a refreshing experience, especially given the mixed feelings about AI in the past couple years. Their work validates the argument that AI is art and that AI + artists can be a powerful team. Though many say AI is a cheat way to make quick art, the outcomes of these pieces were a byproduct of hours upon hours of prompt generating, altering, and tweaking inputs to achieve their desired output. Though, I do acknowledge AI art is a rather controversial topic for artists. I have met people who are adamant that AI art is not art, some that are concerned about its credibility, some who believe AI can be an artistic medium. To see artists embracing the positive connotations of AI in their work feels radical. It challenges the hackneyed perspective that AI is bad and withdraws creativity.

I particularly appreciate the photograph capturing fire behind a white background, knowing the trickiness of photographing fire especially on a pure white background. Something about the crispness and otherworldliness of this simple photograph. Closer to photography aligning with the way I perceive in real time. AI cameras, clearly photograph the moon and sun on our phones. Which currently pixelation and time to manually focus on objects. To ask myself what is the future of photo editing as AI is being imbedded in editing softwares such as Photoshop, Illustrator, Lightroom.

AI Arts Surprise Me

Firstly, all AI-generated Arts give me a cyberpunk and interactive feeling.

Regarding the cyberpunk feel, some posters have cool colors like blue, purple, and green, as well as warm colors like red, orange, and yellow. These color combinations create a mysterious, dreamy, and technologically advanced atmosphere. The use of materials like metal and glass also adds to the cyberpunk texture of the posters.

As for the interactive feel, one work connects games and movies, allowing players to play a mobile adventure game while watching movie clips. It cleverly combines games and movies, allowing the audience to participate in the mobile adventure game while watching movie clips. This interactive design not only firmly grabs the audience’s attention but also invites the audience to actively participate in the work.


On the other hand, I also appreciate the entire studio’s layout and decoration. The studio provides a spacious exhibition hall, a comfortable rest area, an open discussion area, an office area, and even a balcony facing the sea. The studio uses warm tones. I think no one can refuse to work in such a beautiful studio. I hope CCA can learn more from them, and CCA folks also want such a campus environment!

Swissnex Exhibition

This experience to the Swissnex Exhibition opened my mind about how AI technology might be used for art works. Normally I won’t used AI to make the art piece itself, but works in the Swissnex Exhibition showed me different possibilities of using AI to make art works with multiple medias. Also those works reminded me that using AI is not a short-cut, a well-developed AI needed to be trained with a lot of effort. A well-trained AI brings great opportunities to produce ideas, and it’s like a friend that understand your thoughts, since it is trained by you. Some works in Swissnex Exhibition provided some impressive ideas, for example, the combination of a game and movies(although it didn’t work well), but the idea of connecting different medias to create a new experience is outstanding.

Some thought about Swissnex Exhibition

This is a new possibility, as people are gradually exploring different applications of AI. The vast majority of this exhibition is generated from the interaction between humans and AI. Through various artworks and research projects, the exhibition explores the generative power of artificial intelligence, how language models create infinite artistic possibilities, and the ethical and creative challenges brought about by the growing presence of artificial intelligence in the creative process. Among them, the main areas of concentration are AI painting, AI games, and AI digital art. People can use AI to draw and constantly adjust the images in the picture

Photo from Official website / swissnex.org

Exploring AI and Art: ‘Assembling Intelligence’ Debuts in the U.S.

The exhibition “Assembling Intelligence: Hybrid Strategies for AI, Art, and Design” is the intersection of art and artificial intelligence. Organized by HEAD-GGenève in collaboration with Swissnex San Francisco, it showcases research projects and artworks by faculty and students from the university, aiming to expand the boundaries of understanding and creativity in art. This is the inaugural exhibition of these projects and works in the United States. Denizay Apusoglu and Jonas Kissling’s project, Tectonic Dusts, piques my interest greatly. The project focuses on converting waste generated during stone mining into valuable materials. This initiative highlights the potential value of industrial byproducts. The Swiss Design Award shortlisted this project in the Product Design category.

Fei-Fei Li’s AI Journey

After watching Fei-Fei Li’s presentation, I was struck by her personal story, from struggling as a Chinese immigrant in the U.S. to becoming a leading figure in artificial intelligence. Her journey shows how personal experiences can shape one’s approach to technology. Li emphasizes the importance of human-centered AI, ensuring that technology works ethically and benefits society.

What I learned is how AI is not just about algorithms but about designing systems that understand and interact with humans in meaningful ways. This insight is vital for interaction design, where empathy and user experience are key. Li’s focus on ethics and inclusivity in AI pushes me to think more critically about the long-term impact of the designs I create, especially as AI becomes more integrated into our daily lives.

This presentation reinforced the idea that interaction design should not just focus on how humans interact with technology today but also on how future innovations, like AI can be built to enhance human values and equity.

Fei Fei’s AI Journey & IXD

A key take away from Fei Fei’s Computer History Museum livestream is that the pursuit for knowledge is never ending, and we should approach the future of technology with awareness. Notes: Imagenet algorithm that can segment objects or predict the relationship between them. Describe a photo in human natural language. Impossible is possible. Room for improvement not realistic enough. We want AI to help us as much as possible. Simply seeing is not enough “Seeing is doing” Spatial intelligence predict what will happen next and willingness to act. AI promotes action. See, talk, and do. Translate sentence into 3D spatial room layout. Algorithm that takes one image and infinitely generate possible spaces to be explored. Immersive experience. Real worlds modeled in digital forms. Train computers to act see in a 3D world. Robot arm performing daily tasks through verbal instructions. Robots to aid and assist. 3D worlds real or virtual. AI impact patient outcomes smart sensors that detect sanitary cautions or track surgical instruments, when patients are at risk. Ambient intelligence like an extra pair of eyes. Help with those with severe paralysis or ALS to detect brainwaves to perform daily tasks. Pre imagined no one believed in data, although AI is data driveled. Was deeply suspicious. 99 stupid ideas over 1 ideas. Just because you’re challenged doesn’t meant mean you should give up. 2016 marked the great tech breakthrough. Possibly also marked the decrease is tech luxury and lay offs. Boom of excitement and anticipation and fear. 2022 release of ChatGPT. First accessible AI that holds intimacy with users. Awakening moment. Every point in history technology and science is limited. There will always be a pursuit for more information and learnings. We are living in a boom, within 3-5 years more about how we will govern these models. AI bills, unsafe technology? Government vs Science? Will the government hold back on AI’s predicted growth? Spatial intelligence is evolution dating back to animal behaviors, how we interact with 3D realms. How do we transfer data and digital behaviors into actionable tangible behavior.

My Thoughts On The Computer History Museum Presentation

Fei-Fei Li’s presentation at the AI Journey was an insightful dive into the history and evolution of AI and its profound impact on the fields of IXD and beyond.

One of the most striking AI history for me is “the field of AI and machine learning found its language and that language through statistics, through machine learning start to crack individual fields like natural language programming, computer vision, speech recognition and researcher start working theses fields in pretty deep ways.” Fei-Fei Li share this revolution of AI reminded me of how machine learning’s influence is broad, touching various fields that are central to creating intuitive and intelligent user experiences. I believe integrate AI into ixd designs that anticipate user needs, making interfaces smarter and more responsive.

Another key learning was “3 fundamental elements of modern AI converge for the first time. That was namely neuron network – this is why Tom was quizzing you on back propagation that was the mathematical underlying mathematics of neuron network. So the first one is neuron network. The second one is big data using image net. The third element is GPU Computing and at that time it was two GPUS.” This is the first time I heard the 3 fundamental elements of modern AI converge, they came together with vast datasets. This combination allowed machines to learn faster and more accurately than ever before. In this case, I realize how important the vast data when building complex systems. Which also makes me think about ixd design. Such as mind map, Behavior over Time diagram,Concept Model diagram, Causal Loop diagram, Connection Circle Diagram and etc all create base on data and information. Thus, AI could help ixd designer find the reliable resource faster. AI recommend accurate article very soon.

Fei Fei Li’s AI Journey Response

AI, as in Artificial intelligence, a powerful and knowledgeable tool, when you give an artificial intelligence a command, it will give you an answer in a few seconds that would take you a lot of time to obtain. This may seem a little bit scary, the fact that AI will replace human being in many jobs have been overly spread between people.

In the video, Fei Fei Li talked a lot of information and what she think about Artificial intelligence, I highly agree with her point on the statement, AI would not replace human being, she strongly advocates for AI that complements and augments human capabilities rather than replaces them. AI is a great inventory or an discovery, it will make life easier for human being, but for now it should serve what men thinks and that human values must guide its development.

She thinks that AI should not be an competitor to humans, and people must not fear the rise of the AI. People should be seeing it as a useful tool, and erase the concerns about losing our jobs. She argues that AI’s development should be inclusive and diverse, with diverse stakeholders involved in shaping its future.

Me myself tired many times using the AI, for example like ChatGPT, I was really amaze by the capability it can do, and I think with an AI, I can do much more things faster and more accurate, but in top of that, I was the one that is giving it idea and concepts, more like a boss to an employee. AI served me good, and I also think artificial intelligence will make people life more easier instead of replacing human’s life. We add meaning to a tool, not let the tool lead us.

Response – Fei Fei Li’s AI Journey

Fei-Fei Li’s AI journey is more fundamentally about the discomfort and contradiction between humans and the surge in productivity. It cannot be denied that regardless of the type of AI, it is inevitable that a large number of humans will use it and generate text/images for machine learning in current technology. No matter what AI model it is, they will always involve the views of the human community on the pieced-together things.

On the Internet in China, people have a name for AI of the type of Wensheng map, which is called “corpse”. This is not a good word, but it can clearly express the mainstream opinion on AI. One reason is that a large part of AI training conducted by commercial companies is still carried out through unauthorized resources. Another reason is people’s fear of AI being able to produce extremely quickly in a short period of time. In China, there are many young people (under 25 years old) who learn painting, and they will spend at least three years practicing a lot of basic skills. Now, AI can easily reach the same height in just a few seconds. Even though there are still shortcomings in text and image-type AI, AI has already solved the problem of “hands” that were once difficult to draw in just one year. It can be foreseen that a large number of non-high-quality drawing assignments will be handed over to AI in the future, including but not limited to some simple novel cover drawing, basic character drawings, preliminary storyboarding, and so on.

Setting aside current AI on the market such as ChatGPT, Stable Difference, etc., and focusing on B2B industrial AI, a simple example is Huawei’s predictive shape AI for metal processing in China. In the past, the melting and forging of mineral materials were extremely unstable because iron blocks and coal would undergo various complex chemical reactions during combustion. At this time, it was necessary to rely on artificial intelligence to increase or decrease different mineral materials to complete the extraction of ore. Now, relying on industrial AI, factories can automatically increase or decrease mineral materials. Different mineral materials and furnaces require different conditions for mineral material to increase or decrease. With the help of AI, factories can rapidly reduce the loss of mineral materials and fuel.

It can be clearly observed that the main areas that cause people to develop aversion are those that are easily accessible to ordinary people, while in more complex and professional fields, people hope to use AI to quickly increase efficiency and save costs.

In my opinion, interaction design always revolves around the design of people and machines or people and machines. The design concept of user-centered design will be implemented throughout my entire design career. My design needs to revolve around how to help users understand and use it from start to finish. The commercial use of generative AI still cannot be accepted by a large number of users in a short period of time, and the current AI-related laws are still in a gray area. In the practice and interaction direction of IXD, text-based AI can quickly draw storyboards, while text-based AI can quickly help me solve a large number of problems related to coding and other different fields. These problems are usually relatively simple, and in the past it was difficult for people to find suitable answers. Generally speaking, people tend to ask people around them, but now they only need to ask AI to quickly get debugging. This is a very efficient solution. In some past projects, I usually asked AI about the availability of a certain interaction condition, asking it to provide me with some solutions. Then, I would evaluate these solutions, search for solutions through different channels, and finally verify them from multiple sources to help me advance the IXD project.

I think AI is more like an assistant than a designer. In Li’s lecture, he emphasized the importance of empathy in technology. She discussed how to develop artificial intelligence with a focus on human values, emphasizing the need for technology to enhance our understanding and connection with the world around us. When I reflect on my practice in Interaction Design (IXD), this viewpoint resonates with me.

Response – Fei Fei Li’s AI Journey

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The birth of AI began in 1956 when four people sat down together and started brainstorming, and together they went to work on how to get computers to think and make decisions like people. It was only in 1990 that AI took off, and the AI language, which is the use of statistics and machine learning, began to break into different fields. It was also around 2000 that Internet slowly came into the public’s view creating more data that could be learned by AI.

Fei was involved in a project in 2009 where a human labeled 15 million images as a powerful database for open-source sharing (sigh, there are still a lot of good people out there). The latter is also a little bit about how it has completely changed the way people think about AI and data, even though it seems to us the norm for AI to learn to learn data autonomously and do

analysis.

She talks about how AI is being used in a variety of fields, not just by individuals, but also by communities and societies that are slowly integrating it into their lives. But AI was born from a “clean math world” straight into a “messy human world”. This is one of the most interesting points for me, now AI is in a hype cycle, AI was born as a tool to help people, but people’s comments come from all over the world, but also with a great willingness to you do not know who is using AI, it is essentially the user’s problem.

In the video you can also see a lot of Fei in the discussion of some of the medical related cases she has done combined with AI, which is also a very good illustration of the fact that in the very early AI has been a little bit of integration into our daily life, and achieved very good results.

After watching this video, the biggest feeling is not to resist the birth of AI, on the contrary, we need to learn how to use it so that it becomes a tool to help themselves.

Thoughts on Computer History Museum presentation

Fei-Fei Li’s presentation at the Computer History Museum really opened my eyes to the world of artificial intelligence, especially with her work on ImageNet. One major takeaway was how important data is for AI. ImageNet is a huge collection of labeled images that helped train machine learning models, leading to big advances in how computers understand images. This shows that having the right data can make a huge difference in what AI can do.

Her emphasis on making AI ethical and human-centered also caught my attention. FeiFei highlights that although AI is capable of amazing things,, it should be designed with people in mind. It involves more than just automating work; it also involves enhancing lifestyles and meeting societal demands. This message really resonates with me as I think about how I design interactive experiences.

Here are some ways her insights will influence my practice in interaction design:

  1. Value of data: Knowing the importance of data makes it clear to me that inclusive and varied data is needed to power AI systems.
  2. Human-centered Approach:  Fei-Fei Li’s emphasis on empathy serves as a helpful reminder to me to design with users in mind. My goal is to make sure that AI technologies improve user experience instead of making it more difficult.
  3. Long-term Impact: Her call to consider the societal effects of AI reminds me that my design choices have consequences. When I design interactive experiences, I have to consider things like privacy and equity to make sure that everyone benefits from it.

Thoughts of Fei-Fei Li’s AI Journey

I watched the live directing of the Computer History Museum on YouTube, and I enjoyed this. Dr. Fei-Fei Li discussed what kind of advancements have been made with respect to AI over the years. She went on to describe AI: where it began, how we struggled along the way and now why the world is beginning to depend so heavily upon it. One of the biggest change that big data and machine learning has brought into AI space today is being real power.

One of the concepts that resonated with me was human-centered AI. According to Dr. Li, AI must be created in a manner and with values that would assist the people. Esther, she is also one of the people who think that very seriously whether AI changes individuals, communities and society. This is where it became fully clear for me that we design, we have a responsibility to society to assure tech is good for all.

She also addressed the risks of AI bias and automation of work. Which made me realize just how important it is to tread carefully when building AI systems. It is something that we must explore with the contributions of other sectors, including social sciences and humanities. This collaboration could aid us in crafting AI that is fair and beneficial.

I love watching this live talk, it makes me want to be a lot better at interaction design. I want to be a little more curated in tech and focus on where the human meets the machine. I also agree on checking up on AI and learning more whenever something new pops up. This will assist me in designing responsible and good-for-people-and-the-planet sorts of designs.