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Interaction Design History 2023

  • Industrial Age
    • Lovelace & Gilbreth
    • Manifestos!
    • Gestalt Principles & Fitt’s Law
  • Silicon Age
    • Mid-Century Innovations
    • Xerox Star
    • Suchman
  • Computer Age
    • Graphical User Interface
    • Pace Layers
    • DARPA
    • Design Systems
    • User Experience
  • Information Age
    • Web 2.0
    • iPod and iPhone
    • Accessibility
  • IXD Futures
    • Design Lecture
    • Futures Wheel
    • AI & UX Ethics

Why was the demo by Douglas Engelbart and the team at SRI so important?

Mid-Century Innovations

Why was the demo by Douglas Engelbart and the team at SRI so important?

Mid-Century Innovations

Manifesto for Human Centered AI

Manifestos!

GESTALTS PRINCIPLES & FITT’S LAW FOR INTERACTION DESIGNERS

Gestalt Principles & Fitt's Law

What ways might you consider Gestalt principles and Fitt’s Law the next time you sit down and design an interactive piece of software?

Gestalt Principles & Fitt's Law1 Comment on What ways might you consider Gestalt principles and Fitt’s Law the next time you sit down and design an interactive piece of software?

What ways might you consider Gestalt principles and Fitt’s Law the next time you sit down and design an interactive piece of software?

Gestalt Principles & Fitt's Law

Gestalt Principles & Fitt’s Law, Industrial Age

Gestalt Principles & Fitt's Law, Industrial Age

Manifesto of Human-Centered AI

Manifestos!

What ways might you consider Gestalt principles and Fitt’s Law the next time you sit down and design an interactive piece of software?

Gestalt Principles & Fitt's Law

What ways might you consider Gestalt principles and Fitt’s Law the next time you sit down and design an interactive piece of software?

Gestalt Principles & Fitt's Law

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