Interaction designers hold a critical ethical responsibility to ensure their work supports, rather than exploits, the people who use […]
Both the iPod and later on the iPhone transformed how we relate to technology, making it personal, portable and always […]
Web 2.0 signified a move away from static, read-only websites to more interactive and user-driven sites. It was this period […]
The graphical user interface (GUI) has evolved significantly since the early Macintosh and Windows days. Early GUIs were simple, […]
Suchman’s work — especially her research at Xerox PARC — radically transformed how we evaluate whether technology “works” for people. […]
The Xerox Star, released in 1981, was a game-changer in the world of computing. It introduced the first commercial […]
It was a seminal moment in computer history, and Douglas Engelbart’s 1968 demonstration — Often dubbed the Mother of […]
It is important to consider Gestalt principles when designing interactive software. This way, the interface feels more natural. For […]
I think Ada Lovelace and Lillian Gilbreth are really important in interaction design history because their ideas helped us […]
A striking connection may be drawn between Google Maps’ iconography and ancient Mayan pictographs, with an emphasis on how […]