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Interaction Design History Spring 2025

  • Home
  • In the Beginning
    • Early Writing & Pictography
  • Industrial Age
    • Lovelace & Gilbreth
    • Gestalt Principles & Fitts Law
    • Manifestos
  • Silicon Age
    • Mid-Century Innovations
    • Lucy Suchman
    • Xerox Star
  • Computer Age
    • DARPA
    • Graphical User Interface
    • Design Systems
    • Pace Layers
    • User Experience
  • Information Age
    • Accessibility
    • iPod & iPhone
    • Web 2.0
  • IXD Futures
    • AI and UX Ethics
    • IXD Futures Diagram
    • Field Trips
    • Lectures

Month: February 2025

The Demo That Shaped the Digital World

February 27, 2025May 25, 2025

Douglas Engelbart’s 1968 demo was known as “The Mother of All Demos”, was a game-changer for computing. Before this, […]

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Gestalt principles and Fitz’s Law in interaction design

February 11, 2025May 25, 2025

When designing interactive software, applying Gestalt principles and Fitz’s Law can greatly enhance usability and user experience.   Gestalt […]

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Designing with Gestalt Principles and Fitts’s Law

February 11, 2025May 25, 2025

When I design interactive software, I’ll consider Gestalt principles and Fitts’s Law in a few key ways to make […]

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Gestalt Principles and Fitts’s Law

February 11, 2025May 25, 2025

After reading the Gestalt Principles, I realized that these principles can be well applied to future design practice. By […]

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Gestalt Principles and Fitts’s Law

February 11, 2025May 25, 2025

It is important to consider Gestalt principles when designing interactive software. This way, the interface feels more natural. For […]

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Gestalt Principles & Fitts Law

February 11, 2025May 25, 2025

After reading Gestalt principles, especially the part of the Law of Past Experience, I understand that design templates for […]

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learning Gestalt principles and Fitt’s Law to enhance my new app

February 11, 2025May 25, 2025

For me, first of all, I will abide by The Law of Proximity and The Law o Similarity, pay […]

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Applying Gestalt Principles and Fitts’s Law in Spotify and My Design

February 11, 2025May 25, 2025

After reading the materials, I thought about a great example of software design that effectively applies Gestalt principles and […]

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Gestalt Principles and Fitts’s Law

February 11, 2025February 11, 2025

When I design an interactive design software, I consider visual simplicity, the relationship between elements, and user comfort in […]

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Gestalt Principles & Fitts Law

February 11, 2025May 25, 2025

Next time I design an interactive software, I will combine Gestalt principles and Fitts law to ensure that the […]

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