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interaction design history

fall 2025

  • home
  • industrial age
    • fitts law
    • lovelace & gilbreth
    • manifestos
  • silicon age
    • mid-century innovations
    • xerox star
    • lucy suchman
  • computer age
    • GUI
    • pace layers
  • information age
    • iPod & iPhone
    • web 2.0
  • IXD futures
    • AI & UX ethics
    • field trips
    • lectures

Author: Ye Lou

fitts law

Making Software Easier with Gestalt and Fitts’s Law

When I design interactive software, I think about Gestalt principles because they help users understand the screen faster. For example, the law of proximity tells us that when buttons are close together, people see them as...
Ye Lou September 26, 2025
manifestos

What might we learn from the different art movements that emerged in the early 20th century?

The art movements of the early 20th century were very rich. They not only changed the look of art but also gave us many ideas to think about. Cubism, Futurism, Surrealism, Dada, Bauhaus—each of these names shows how artists...
Ye Lou September 26, 2025
lovelace & gilbreth

Why are Ada Lovelace and Lillian Gilbreth important to know about for IXD History?

When we talk about the history of Interaction Design, it’s easy to think only about computers and screens. But Ada Lovelace and Lillian Gilbreth show us that IxD has always been bigger than that. Lovelace worked with Charles...
Ye Lou September 17, 2025September 18, 2025
Theme: flowp by Alex Gurghis.
    • home
    • industrial age
      • fitts law
      • lovelace & gilbreth
      • manifestos
    • silicon age
      • mid-century innovations
      • xerox star
      • lucy suchman
    • computer age
      • GUI
      • pace layers
    • information age
      • iPod & iPhone
      • web 2.0
    • IXD futures
      • AI & UX ethics
      • field trips
      • lectures