{"id":1251,"date":"2024-11-27T00:03:38","date_gmt":"2024-11-27T00:03:38","guid":{"rendered":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/?p=1251"},"modified":"2024-11-27T00:03:41","modified_gmt":"2024-11-27T00:03:41","slug":"webb-2-3","status":"publish","type":"post","link":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/information-age\/web-2-0\/webb-2-3\/","title":{"rendered":"Webb 2-3"},"content":{"rendered":"\n<p>When I think about Web 2.0, it feels like the internet&#8217;s \u201cteenage years\u201d\u2014a time when everything became more interactive, social, and alive. Before Web 2.0, the web was mostly static, where people just read information or clicked links. But Web 2.0 flipped the script, turning the internet into a platform where we could create, share, and actually shape the web ourselves.<\/p>\n\n\n\n<p>With Web 2.0, user-generated content became a thing. Platforms like YouTube and blogs let anyone with an internet connection post their ideas, videos, or opinions. Suddenly, people weren\u2019t just spectators; they were creators. At the same time, social media exploded. Platforms like Facebook and Twitter made interacting online feel real\u2014liking posts, sharing updates, and connecting with friends wasn\u2019t just a novelty; it became a habit.<\/p>\n\n\n\n<p>But what really made Web 2.0 special was how seamless everything started to feel. Features like Google\u2019s auto-updating inbox and drag-and-drop interfaces showed that the web could be dynamic. We didn\u2019t need to refresh the page or wait forever for things to load. It was also personal. Platforms started suggesting content based on what we liked, making the web feel tailored to each of us.<\/p>\n\n\n\n<p>Now, the interactions we have are way beyond what Web 2.0 imagined. Instead of centralized platforms controlling everything, decentralization is taking hold through blockchain and dApps. With AI, content feels smarter, and with AR and VR, interactions are moving into immersive 3D spaces. Web 2.0 gave us social media and collaboration tools, but today, the web is about control, immersion, and intelligence.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>When I think about Web 2.0, it feels like the internet&#8217;s \u201cteenage years\u201d\u2014a time when everything became more interactive, social,&#8230;<\/p>\n","protected":false},"author":18,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-1251","post","type-post","status-publish","format-standard","hentry","category-web-2-0"],"_links":{"self":[{"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/posts\/1251","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/comments?post=1251"}],"version-history":[{"count":1,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/posts\/1251\/revisions"}],"predecessor-version":[{"id":1252,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/posts\/1251\/revisions\/1252"}],"wp:attachment":[{"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/media?parent=1251"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/categories?post=1251"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.interactiondesignhistory.com\/Fall2024\/wp-json\/wp\/v2\/tags?post=1251"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}